Invent your own computer games with Python
(2017)
By:
Sweigart, Al
Nonfiction
Book
Call Numbers:
794.81526/SWEIGART,A
Availability
Details
PUBLISHED
San Francisco : No Starch Press, Inc., [2017]
DESCRIPTION
344 pages : illustrations ; 24 cm
ISBN/ISSN
9781593277956, 1593277954 :, 1593277954, 9781593277956
LANGUAGE
English
NOTES
Installing Python -- The interactive shell -- Writing programs -- Guess the number -- A joke-telling program -- Dragon realm -- Using the debugger -- Designing hangman with flow charts -- Writing the hangman code -- Extending hangman -- Tic tac toe -- The bagels deduction game -- The Cartesian coordinate system -- Sonar treasure hunt -- Caesar cipher -- The reversegam game -- Reversegam AI simulation -- Creating graphics -- Animating graphics -- Collision detection -- Using sounds and images -- A dodger game with sounds and images --
"Teaches you how to make your own versions of classic computer games"--
1030L