Video games : from concept to consumer
(2014)

Nonfiction

Book

Call Numbers:
J/794.8/CUNNINGHAM,K

Availability

Locations Call Number Status
Kids' Nonfiction J/794.8/CUNNINGHAM,K Available

Details

PUBLISHED
New York, NY : Children's Press, an imprint of Scholastic, Inc., [2014]
DESCRIPTION

64 pages : illustrations (chiefly color) ; 24 cm

ISBN/ISSN
9780531265239 (lib. bdg.), 0531265234 (lib. bdg.), 9780531220115 (pbk.), 0531220117 (pbk.), 9780531265239, 0531265234 :
LANGUAGE
English
NOTES

Game on -- The latest and greatest -- A team of experts -- Game designer Casey O'Donnell -- Putting it all together

With advanced HD graphics, motion controls, and 3-D images, video games have come a long way since their earliest days. While these games are fun to play, making them is no simple process. Readers will see how large teams of specialized workers come together to design, plan, and program today's cutting edge video games

1130L