Game On : History of Video Games for Kids
(2023)

Nonfiction

eBook

Provider: hoopla

Details

PUBLISHED
[United States] : Raymond C. Wilson, 2023
Made available through hoopla
DESCRIPTION

1 online resource

ISBN/ISSN
9798215302408 MWT17030256, 17030256
LANGUAGE
English
NOTES

Did you know that human beings have been playing games for a long, long time? Legend says that chess was invented around 200 B.C., while Senet -- an ancient Egyptian game -- dates as far back as 3100 B.C. Chess, checkers, card games, jigsaw puzzles, puzzle boxes and more have all been used to fill our time, sharpen our minds, combat boredom, challenge ourselves, and have fun. Video games can be seen as the latest iteration in the long and rich history of entertainment. Video games are a relatively new hobby. Video games did not start becoming popular until computer chips became more accessible in the 1970s and 1980s. How have video games evolved from the very first experimental games to today? Well, that is what this book hopes to explain

Mode of access: World Wide Web

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