XNA 4 3D Game Development by Example: Beginner's Guide
(2012)

Nonfiction

eBook

Provider: hoopla

Details

PUBLISHED
[United States] : Packt Publishing, 2012
Made available through hoopla
DESCRIPTION

1 online resource (322 pages)

ISBN/ISSN
9781849687096 MWT17509414, 1849687099 17509414
LANGUAGE
English
NOTES

Move beyond the world of flat 2D-based game development and discover how to create your own exciting 3D games with Microsoft XNA 4.0. Create a 3D maze, fire shells at enemy tanks, and drive a rover on the surface of Mars while being attacked by alien saucers."XNA 4 3D Game Development by Example: Beginner's Guide" takes you step-by-step through the creation of three different 3D video games with Microsoft XNA 4.0. Learn by doing as you explore the worlds of 3D graphics and game design.This book takes a step-by-step approach to building 3D games with Microsoft XNA, describing each section of code in depth and explaining the topics and concepts covered in detail. From the basics of a 3D camera system to an introduction to writing DirectX shader code, the games in this book cover a wide variety of both 3D graphics and game design topics. Generate random mazes, load and animate 3D models, create particle-based explosions, and combine 2D and 3D techniques to build a user interface."XNA 4 3D Game Development by Example: Beginner's Guide" will give you the knowledge to bring your own 3D game creations to life

Mode of access: World Wide Web

Additional Credits