Learning C# By Developing Games With Unity 2020
(2020)

Nonfiction

eBook

Provider: hoopla

Details

PUBLISHED
[United States] : Packt Publishing, 2020
Made available through hoopla
DESCRIPTION

1 online resource (366 pages)

ISBN/ISSN
9781800204447 MWT17518571, 1800204442 17518571
LANGUAGE
English
NOTES

Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity. This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you'll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you've got to grips with C# programming, you'll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you'll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level. By the end of this book, you'll be able to leverage the C# language to build your own real-world Unity game development projects

Mode of access: World Wide Web

Additional Credits