Unity 6 Game Development With C# Scripting
(2024)

Nonfiction

eBook

Provider: hoopla

Details

PUBLISHED
[United States] : Packt Publishing, 2024
Made available through hoopla
DESCRIPTION

1 online resource (488 pages)

ISBN/ISSN
9781835880418 MWT17601497, 183588041X 17601497
LANGUAGE
English
NOTES

As developers tackle the growing complexity of creating immersive, high-performance games, the need for robust and efficient scripting continues to increase. Written by a game developer and Unity/C# expert known for his Apple App Store titles and extensive certifications, this book will help both new and seasoned developers overcome this challenge by helping you build a solid foundation in C# scripting within Unity and navigate the increasing demands of real-time game development. You'll explore Unity-specific strategies for creating engaging user interfaces, vital in today's dynamic gaming landscape. The chapters walk you through Unity-specific classes and methods, empowering you to create diverse gaming experiences in both 3D and 2D environments. You'll also manage complex developmental aspects, including AI, multiplayer setups, and VR integration, which are becoming increasingly relevant in the evolving gaming industry. The book serves as an invaluable resource for troubleshooting, offering techniques for debugging C# scripts and optimizing game performance-essential for crafting smooth and immersive gaming experiences. By the end of this book, you'll be able to create both simple and complex games in Unity, opening doors to careers in game development and interactive media design

Mode of access: World Wide Web

Additional Credits