HTML5 Game Development by Example
(2015)
By: Makzan

Nonfiction

eBook

Provider: hoopla

Details

PUBLISHED
[United States] : Packt Publishing, 2015
Made available through hoopla
DESCRIPTION

1 online resource (354 pages)

ISBN/ISSN
9781785287886 MWT17764466, 1785287885 17764466
LANGUAGE
English
NOTES

Key FeaturesBook DescriptionThis book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers.What you will learnBuild realtime network multiplayer gamesAdd physics to your canvas games by using the Box2D physics engineBuild a CSS3driven card game with transform and 3D flipping effectsLearn to add sounds to your gamesMake a drawing tool in CanvasCreate multiple layers in a canvas gameStore game data persistently by using local storageUse sprite sheets to create framebased animationWho this book is forThis book is for web designers who have a basic knowledge of HTML, CSS, and JavaScript and want to create Canvas or DOM-based games that run on browsers

Mode of access: World Wide Web

Additional Credits