HTML5 Games : Creating Fun with HTML5, CSS3 and WebGL
(2014)

Nonfiction

eBook

Provider: hoopla

Details

PUBLISHED
[United States] : Wiley, 2014
Made available through hoopla
DESCRIPTION

1 online resource

ISBN/ISSN
9781118855454 MWT18099344, 1118855450 18099344
LANGUAGE
English
NOTES

HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5. Topics include: - Dealing with backwards compatibility - Generating level data - Making iOS and Android web apps - Taking your game offline - Using Web Workers - Persistent Game Data - Drawing with Canvas - Capturing player input - Creating 3D graphics with WebGL - Textures and lighting - Sound with HTML5 Audio And more…

Mode of access: World Wide Web

Additional Credits