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Made available through hoopla
DESCRIPTION
1 online resource (348 pages)
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Dive into a galaxy of action and intrigue with Luna Gambit, the sixth book in The Wild Nines series! Follow the notorious Davin and his crew of branded criminals as a seemingly simple task to find their missing leader, Alyssa, and broker a peace agreement between warring factions spirals into a desperate fight for survival near Luna and Earth.When the ruthless Captain Heath Swane, nursing a bitter grudge and wielding deadly android technology, targets Davin and the Nines, they find themselves hunted once again. From the dusty docking bays of the Moon to the vibrant cities of Earth, Davin and his crew must navigate treacherous betrayals, outwit relentless bounty hunters and confront the chilling reality of life-like android killers.Davin and the Nines find themselves caught in a web of deceit, battling not only Eden's forces but also their own doppelgängers in a desperate fight for their lives and the fate of the solar system.Will Davin and the Wild Nines survive Heath Swane's deadly obsession? Can their risky plan bring down Eden? Strap in for a thrilling ride filled with daring heists, explosive confrontations, and the signature gritty charm of A.R. Knight's Wild Nines! A.R. Knight spins stories in a frosty house in Madison, WI, primarily owned by a pair of cats. After getting sucked into the working grind in the economic crash of the 2008, he found himself spending boring meetings soaring through space and going on grand adventures.Eventually, spending time with podcasting, screenplays, short stories and other novels, he found a story he could fall into and a cast of characters both entertaining and full of heart.Thanks, as always, for reading!
Mode of access: World Wide Web